UE4 Bloodstream

UE4 Bloodstream

Another step in my #Unreal Journey. This time I tried to replicate a very common scene in #MedicalAnimation red cells flying through veins. The basic models were created in #Lightwave and textured in #QuixelMixer. I first tried to do the cell's movement with a Niagara system, but after being unable to properly control it, I opted to do the animation manually.

I guess that I have to continue practising a bit more, but once again, I'm quite happy with the results.